Learning Technologist with 25 years experience of Higher Education. Experience teaching educational theory at postgraduate level, computing at undergraduate level, as well as mindfulness and outdoor education in other settings.
I have particular interests in the ways that technology can be used to facilitate deeper understanding of topics. I am also interested in games based and playful learning as well as the possibilities in Contemplative Pedagogy. More recently, I have developed a greater interest in the uses of Virtual and Augmented Realities.
University of Aberdeen — MSc Information Technology and Intelligent Systems, 2000
University of Aberdeen — MA(Hons) Mental Philosophy, 1997
Honours and Distinctions
e-Assessment Scotland Award for innovation 2010
Finalist in Handheld Learning practitioner award for Tertiary, FE & HE category 2009
Cornelius, S. and Marston, P. (2011) Work-based simulations using text messaging and the role of the virtual context. In Pachler, N., Pimmer, C. and Seipold, J. (eds) Work-Based Mobile Learning: Concepts and Cases. Oxford: Peter Lang https://doi.org/10.3726/978-3-0353-0496-1
Patel, A. J. F., Van Der Enden, M., Deepwell, F., Cox, B. Z., Clarke, P., Marston, P. and Rooney, S. (2018) The DIP-approach: Student-staff partnerships as a vital tool for Learning Developers and Educators to develop academic [and digital] literacies. Journal of Learning Development in Higher Education https://journal.aldinhe.ac.uk/index.php/jldhe/article/view/473
McArdle, K., Al Bishawi, R. Marston, P. and Shanks, R. (2015) Lifelong learning professionals need to ensure disadvantaged groups have access to e-learning: "reflexivity" is required International Journal of Continuing Education and Lifelong Learning 8(1) p24 http://connection.ebscohost.com/c/articles/111942744/lifelong-learning-professionals-need-ensure-disadvantaged-groups-have-access-e-learning-reflexivity-required
Marston, P. (2011) Emotion, ambiguity and telling stories: The role of neuroscience in using computer games for learning The Psychology of Education Review. 35(1) pp http://www.bpsshop.org.uk/The-Psychology-of-Education-Review-Vol-35-No-1-Spring-2011-P1443.aspx
Marston, P. and Cornelius, S. (2010) Further development of the context categories of a mobile learning framework. Journal of the Research Center for Educational Technology. HHL’09 conference proceedings.https://www.researchgate.net/publication/50806557_Further_Development_of_the_Context_Categories_of_a_Mobile_Learning_Framework
Gemmell, A., Marston, P. and Finlayson, I. (2010) First steps towards an interactive real-time hazard management simulation. Journal of Geography in Higher Education. 34(1), pp.39-51. https://doi.org/10.1080/03098260902982419
Cornelius, S. and Marston, P. (2009) Towards an understanding of the virtual context in mobile learning. ALT-J, Research in Learning Technology 17, no. 3: 161-172. https://doi.org/10.1080/09687760903247617
Cornelius, S., Gemmell, A. and Marston, P. (2008) Real-time simulation on the move: the learner context. Extended Abstract. Proceedings of EducaOnline 08, Berlin: Online Educa.
Jeffels, P. and Marston, P. (2003) Accessibility of Online Learning Materials. SCROLLA Invited Paper 2003
Edwards I.E., Miller, H., Thomson, K.J., Calder C.J. and Marston, P.G. (2003) Virtual Estate Visit in Scotland. 14th International Farm Management Congress. August 2003. Perth, Australia.
Bowman, A., Calder C.J. and Marston, P.G. (2002) Development and Implimentation of a Virtual Practical for Bio-Sciences. Society for Experimental Biology annual conference. April 2002. University of Wales, Swansea.
Articles and Case Studies
Cornelius, S., P. Marston, A. Gemmell (2011) SMS text messaging for real-time simulations in Higher Education In J. Traxler and J. Wishart (eds) Making mobile learning work: case studies of practice. Bristol, UK: HEA-ESCalate http://escalate.ac.uk/8250
Perkins, J., Marston, P. and Preston, S. (2008) Preparing to Teach – Don’t Forget The Student Response System. HEA Subject Centre for Bioscience Bulletin Spring 2008. https://www.researchgate.net/publication/317549282_Centre_for_Bioscience_Bulletin
Marston, P. (2007) Study Tips Video Gallery in Asensio, M. and Cuttle, M. (eds). 6 Case Studies of Using Video in Learning and Teaching. VideoActive (last downloaded 04/09/09) http://www.videoaktiv.org/index.php?id=198
Abrams, N. and Marston, P. (2007) Audio-Visual ‘Gobbets’ for Exam Purposes. HEA Subject Centre for History, Classics and Archaeology case study (last downloaded 04/09/09) http://www.heacademy.ac.uk/hca/resources/detail/audio_visual_gobbets
Bowman, A., Calder C.J. and Marston, P.G. (2006) Virtual Practicals. HEA Subject Centre for Bioscience Bulletin Autumn 2006. http://www.bioscience.heacademy.ac.uk/ftp/newsletters/bulletin19.pdf
Calder, C.J. and Marston, P. (2002) V-LAB: Virtual Laboratory and Fieldtrip Environments. In Sharp, H., Chalk, P., LePeuple, J., and Rosbottom, J. (Eds) People and Computers XVI - Memorable yet invisible. Proceedings of HCI2002. VolII. 107-110.